Chapter 32: She should have been called Bacon

In this article I’m going to go over the changes to Truffles. And that would have been a pretty short article if I had written about Truffles before today, but I haven’t. That is because I never use Truffles. I don’t even have my Truffles painted. I’m going to have to change that. Not that I will be playing Truffles all that often, but if I play any Fillet lineups without Boiler, it’s probably better to play Truffles than Princess. Truffles will at least do nothing, like Princess, but be harder to kill. And if I put any influence on a mascot in that team, then Truffles will do more with it.

So, let’s go over the changes. First, Truffles loses Hog Wild. I said above that I never play her, so I don’t know for sure, but I don’t imagine this character play got used very much. The other change is to the trait Vindictive. It no longer requires a type to reduce charges to 1 influence, all charges on a Vindictive model are 1 influence. And that’s all the changes. No stat changes or anything else. So now for the rest of the math.

I will start with damage from attacks.

Defense
Attack Damage
Charge Damage
2/01.573.93
2/1,3/01.193.12
2/2,3/1,4/00.822.42
2/3,3/2,4/1,5/00.531.66
Weighted Average:0.682.02

It’s pretty obvious from the playbook construction and 3 TAC that Truffles will usually one do 1 damage, if that. It is momentous, so she will at least generate momentum with that attack if it hits. Even on a charge, she’s likely to generate 1 momentum.

Damage isn’t likely what you want from her, anyway. So let’s look at the chance of a KD.

Defense/Armor
Chance on Attack
Chance on Charge
2/092.59%99.99%
2/1,3/070.47%99.46%
2/2,3/1,4/037.64%95.06%
2/3,3/2,4/1,5/018.43%77.35%
Weighted Average:28.33%84.92%

First, if a model has 2 or more armor it is impossible for Truffles to KD them with an attack. Because of this, I have taken them out of the calculations for attacks, but kept them in the calculations for charges. For example, the line that has the defenses to add to 5 only has 5/0 and 4/1 calculated into attacking, but all 4 combinations in the charge calculation.

The chance of Truffles knocking someone down with an attack is pretty bad. Good thing she has vindictive and can charge for 1 influence, because it’s a whole other story when she charges. Even against to 5 defenses she has a decent chance of knocking her target down.

It would be even better if she got a wrap and could do a KD and some damage. So let’s look at that.

Defense/Armor
Chance on Attack
Chance on Charge
2/092.59%99.99%
2/1,3/070.47%99.46%
2/2,3/1,4/037.64%95.06%
2/3,3/2,4/1,5/018.43%77.35%
Weighted Average:28.33%84.92%

As you can see on the table above, she’s only going to wrap against the low defenses (3s and 2s combined) most of the time.

I can see Truffles being played when Boiler is not (most likely Fillet since Boiler and Ox are a great combo) instead of Princess. If you put one on her she can charge and likely KD an enemy and otherwise stand there, being hard(er) to kill (than Princess). Not very inspiring, but butter than nothing?

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